Building a Turn-Based Game Prototype Using ECS

Building a Turn-Based Game Prototype Using ECS

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Introduction

1 of 12

1 of 12

Introduction

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Building a Turn-Based Game Prototype Using ECS

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  1. 1 Introduction
  2. 2 About me
  3. 3 Classical game loops
  4. 4 Turnbased game loops
  5. 5 Introduction to ECS
  6. 6 Flying Gardner
  7. 7 Creating a component
  8. 8 Moving actors
  9. 9 Editing the project
  10. 10 Using components
  11. 11 Testing
  12. 12 Adding a second player

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