Code-It-Yourself: Worms Game Development in C++ - Part 1

Code-It-Yourself: Worms Game Development in C++ - Part 1

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Intro

1 of 14

1 of 14

Intro

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Code-It-Yourself: Worms Game Development in C++ - Part 1

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  1. 1 Intro
  2. 2 Collisions
  3. 3 Terrain
  4. 4 Physics Engine
  5. 5 Dummy Object
  6. 6 Physics Object
  7. 7 Drawing Routine
  8. 8 Collision Detection
  9. 9 Collision Reflection
  10. 10 Bounce Detection
  11. 11 Boom Function
  12. 12 Creating a Crater
  13. 13 Creating a Missile
  14. 14 Adding a Worm

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