How Do You Make a Game That Was Supposed to Be Small, but Ended up Being Huge

How Do You Make a Game That Was Supposed to Be Small, but Ended up Being Huge

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Intro

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1 of 21

Intro

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How Do You Make a Game That Was Supposed to Be Small, but Ended up Being Huge

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  1. 1 Intro
  2. 2 Chapter 1 The Secret Formula
  3. 3 Short Fragment
  4. 4 The Secret Formula
  5. 5 Chapter 2 Outriders
  6. 6 Chapter 3 The Madness
  7. 7 Chapter 4 The Journey
  8. 8 Chapter 5 Our Headquarters
  9. 9 Chapter 6 The Process
  10. 10 Chapter 7 The Concept
  11. 11 Chapter 8 The Reality
  12. 12 Chapter 9 The PreProduction
  13. 13 Chapter 10 Scaling
  14. 14 Chapter 11 Challenges
  15. 15 Chapter 12 Black Swan
  16. 16 Chapter 13 Covid19
  17. 17 Chapter 14 Next Gen Crossplay
  18. 18 Chapter 16 Unexpected
  19. 19 Chapter 17 Contingency
  20. 20 Chapter 18 Game Development
  21. 21 Chapter 19 Game Development

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