Introducing the New Input System

Introducing the New Input System

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Introduction

1 of 18

1 of 18

Introduction

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Introducing the New Input System

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  1. 1 Introduction
  2. 2 Overview
  3. 3 Why did we develop this
  4. 4 Adaptability
  5. 5 Devices
  6. 6 Input Debugger
  7. 7 Actions
  8. 8 Assets
  9. 9 Player Input Player
  10. 10 CSharp
  11. 11 Player Input
  12. 12 Touch
  13. 13 Gamepads
  14. 14 Pen
  15. 15 Keyboard
  16. 16 Features
  17. 17 Whats not there
  18. 18 Resources

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