Mastering Tileable Textures in ZBrush - Part 2

Mastering Tileable Textures in ZBrush - Part 2

Pixologic ZBrush via YouTube Direct link

00:00:00 Waiting Loop

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1 of 72

00:00:00 Waiting Loop

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Mastering Tileable Textures in ZBrush - Part 2

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  1. 1 00:00:00 Waiting Loop
  2. 2 00:01:00 Welcome
  3. 3 00:02:33 Today's Topic
  4. 4 00:03:38 Tileable Content
  5. 5 00:05:46 __ 3D app pre-requisites
  6. 6 00:06:23 __ Subdivide keep sharp edges
  7. 7 00:07:37 __ WrapMode [1], help text
  8. 8 00:09:57 __ Protecting the edge
  9. 9 00:14:38 __ Array Mesh
  10. 10 00:15:49 __ Bounding Box and Fix it
  11. 11 00:21:44 Q - Alternative technique
  12. 12 00:23:11 __ Gui tip and brush tips
  13. 13 00:25:22 Housekeeping
  14. 14 00:30:55 Q - What is Cinema 4D
  15. 15 00:33:11 __ Recap
  16. 16 00:34:42 __ Rocky wall prep tile
  17. 17 00:35:52 __ Light Box - Brush - Insert IMM
  18. 18 00:36:20 __ Customize the Interface
  19. 19 00:36:32 __ Brick [1], Modifiers, Variations
  20. 20 00:38:01 Q - Explain IMM, Insert Multi Mesh
  21. 21 00:39:43 Q -- Example, IMM Zipper
  22. 22 00:40:44 Q -- IMM Brushes, examples, Train
  23. 23 00:41:53 __ MultiMesh Selector
  24. 24 00:43:57 __ MultiMesh Variations
  25. 25 00:44:47 __ NanoMesh, Insert, ZModeler
  26. 26 00:46:42 __ NanoMesh, Insert, Adjustments
  27. 27 00:52:34 __ NanoMesh, Instance To Mesh
  28. 28 00:52:44 __ NanoMesh, Inventory, One To Mesh
  29. 29 00:53:45 __ DynaMesh, Merged
  30. 30 00:54:11 __ Make Brickwal Tile-able
  31. 31 00:56:21 __ WrapMode [2], Ghost Mode
  32. 32 01:00:18 Q - Similar To Scatter pen
  33. 33 01:01:31 Q - Creat IMM free iPad version [1]
  34. 34 01:01:52 Q - Converting mesh into IMM brush
  35. 35 01:02:16 Q - Create IMM free iPad version [2]
  36. 36 01:03:21 Q - Random Brick with more than 40
  37. 37 01:04:27 Q - Draw IMM, content disappears [1]
  38. 38 01:06:09 Q - Other variations of tiling
  39. 39 01:07:09 Q - Example for WrapMode again
  40. 40 01:08:59 Q - Triplanar Displacement
  41. 41 01:10:50 Q - Draw IMM, content disappears [2]
  42. 42 01:11:43 Trimm sheets
  43. 43 01:12:41 __ Measurements
  44. 44 01:14:13 __ Process problems
  45. 45 01:14:56 __ Nearly Non-destructive workflow
  46. 46 01:16:06 __ LightBox, Spotlight, Boole
  47. 47 01:18:52 __ Paint and Boole the shape
  48. 48 01:20:03 __ SpotLigh, Dimensions, Extend
  49. 49 01:21:01 __ Project Spotlight result
  50. 50 01:22:38 __ Alter the result of Projection
  51. 51 01:23:07 __ Spotligh as Boolean-cuts
  52. 52 01:24:40 __ Sequence of steps
  53. 53 01:25:09 __ Intersect, Live Booleans
  54. 54 01:26:12 __ Ornamental patterns
  55. 55 01:28:09 __ Camera views, pattern details
  56. 56 01:30:08 Q - 3D printing and detail loss
  57. 57 01:34:44 Q - Does Profile adapt to object
  58. 58 01:38:18 Q - Camera perspective ISO
  59. 59 01:40:04 Q - Trimmsheet, Texel
  60. 60 01:46:38 Q - Short-cuts shown [NA]
  61. 61 01:49:25 Q - Left, dial, right, mouse [NA]
  62. 62 01:55:05 Tip, check out ZBrush Streams
  63. 63 01:55:52 PolyPaint and SubTools
  64. 64 01:57:38 __ Prep for Substance
  65. 65 01:58:48 __ Substance
  66. 66 02:01:05 __ Substance layers, ID, mask
  67. 67 02:02:30 __ Using Mask colors
  68. 68 02:04:24 __ Alter mask via Brush
  69. 69 02:06:28 Wrapping Up
  70. 70 02:07:33 Housekeeping
  71. 71 02:08:38 ZBrush Central
  72. 72 02:10:00 Thank you and bye

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