This course will teach you the basics of developing mobile applications using Mixed and Augmented Reality (MAR) technologies.
Through hands-on projects, you’ll learn practical techniques to rapidly and easily prototype three different applications for Android smartphones and tablets – even with no previous coding experience.
If you’re a creative entrepreneur, this is your ideal introduction to today’s trends in the products and technologies of the emerging augmented reality market.
If you’re a journalist, media/content producer or teacher, you’ll discover how to augment print-based media with sounds, images and videos, and see how to create an augmented city map and geo-located augmented reality game for your audience.
If you’re a web designer or app developer, you’ll gain a range of technological building blocks that you can integrate into your service portfolio.
Whatever your background, you’ll learn how to design cutting-edge visual experiences that will enhance your job prospects.
What you’ll learn
• All about the main MAR products and technologies on the market today
• How to build three different augmented reality applications using an augmented reality browser and authoring tools
• How to include image recognition and object tracking
• How to use geolocation functionality for outdoor augmented reality
• Details of the ISO-ARAF standard, an innovative language for representing augmented reality content
• You don’t need any prior technical knowledge to take this course.
• If you’re familiar with markup languages (HTML, XML, etc) and content management systems, you may be more at ease with the key concepts and techniques.
This MOOC is supported by the Patrick and Lina Drahi Foundation.
Welcome to the "Getting started with Augmented Reality" MOOC! We are excited to have you in the class. Let's meet the course team and introduce yourself to the community.
Introducing Mixed and Augmented Reality
In this module we will explain the key concepts and techniques at work in Mixed and Augmented Reality. We will also spend some time explaining some business aspects of augmented reality: the AR market, the potential applications and the value chain. At the end of this module, we’ll identify the main characteristics of AR systems and we’ll specify the main components of an AR architecture.
In this module you will create an AR application for printed media: an Augmented Book. For this, in the first part of the module, we shall use an authoring tool and an AR browser. In the second part, we will have a closer look at the code produced by the authoring tool. If you want to go deeper and learn how to “program” it and change the behavior of the application, you can access the Honors material. If you have difficulties with the assignments, you should post on the Discussions section to ask for help. To get started, please jump into the first lesson below!
Augment Your City Map
In this module you will learn how to use the image recognition and tracking process to enrich an image with a 3D object. At the end of this module, you will have an AR application that will augment a city map with a 3D model.
Augmented Reality with Geolocation
This module concerns the geolocation in Augmented Reality and spans 2 weeks. This week, we walk you step by step in the creation of an AR geolocalized quiz game.
Customizing an Augmented Reality Game
In this module, you will have a closer look at the code of the AR Quiz produced by the authoring tool in the previous module. You will spend almost the entire module in understanding the ARAF format for AR Quiz and then you will learn how to “program” it and change the behavior of the application.
Start your review of Getting started with Augmented Reality
Anonymous is taking this course right now.
This course requires you to have an actual Android device, not an emulator. Completing assignments requires interaction with an extremely buggy hosted software platform--I encountered the same problems as many other students have for the last year when uploading files and trying to use them. These barriers are demotivating because you will fall behind the course material trying to resolve stupid problems like logging in.