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After Effects Advanced (Live Online)

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Overview

This class covers topics such as Motion tracking, Particle simulation, advanced 3D, advanced Masking, Roto Brush Tool, Puppet Tools, Time-warp / Time-lapse simulations and more.


Target Audience: This class is aimed at existing After Effects users who need to take their video production to a higher level. Students should have already completed After Effects Fundamentals or have the equivalent experience. Training available on both Mac and PC platforms.

Detailed Course Outline

Unit 1: Camera Work Flows

  • After Effects Cameras: Not your Daddy’s DSLR
  • Creating Cameras and setting Camera properties
  • Camera cuts, rack focus, and other classic Camera moves
  • Animating Cameras on a path
  • Creating Flythroughs
  • Managing Cameras, Lights, and shadow
  • The power of Camera rigging
  • Camera power linking

Unit 2: Advanced Compositing Techniques

  • Understanding A Over B
  • Blend Modes and Mask Modes
  • Pre-Rendering and other techniques
  • Render Order and Priorities
  • Optimizing Projects: Global vs Persistent Cache
  • Edges on Camera and the Real World

Unit 3: Keying Techniques

  • Understanding blue and green screen chroma keys
  • Tips for shooting green screen footage
  • Using the Keylight effect
  • Procedural mattes for the lazy
  • Hi-con mattes
  • Key Cleaner for poorly-lit footage
  • Linear Keying effects
  • Third Party Keying Suites

Unit 4: Stabilization and Tracking

  • About stabilization and tracking
  • Using the Warp Stabilizer VFX feature
  • Single-point and multi-point motion tracking
  • Motion tracking with Mocha planar data
  • Other tracking techniques
  • 3D Camera tracking
  • Shadow catchers
  • Null objects

Unit 5: The Art of Rotoscoping

  • About rotoscoping
  • Classic rotoscoping workflows
  • Using the Roto Brush Tool
  • Creating and refining Roto Brush segmentation boundaries
  • Using the Refine Edge Tool
  • Freezing and unfreezing Roto Brush data
  • Articulated Mattes
  • Refining Mattes: Feather, Track
  • The legacy Paint Tools: painting, cloning, and erasing
  • Roto like a Jedi: Hot core energy effects

Unit 6: Particle Effects

  • About particle simulation
  • After Effects' particle generators
  • The Particle Playground effect
  • The CC Particle Systems II effect
  • Customizing particle properties
  • Additional particle effects and techniques
  • Popular third-party particle effects

Unit 7: Color Correction and Color Grading

  • Enterprise-based color workflows
  • Histograms and Channels: Using the Lumetri scopes
  • Using the Lumetri Color Effect and the Lumetri Color panel
  • Adjusting levels and exposure
  • Adjusting color balance and saturation
  • Legalizing Luma/Color for Broadcast
  • Additional color correction options
  • Cinematic color grading

Unit 8: BONUS TRACK - Puppet Tools Distortions

  • About the Puppet Tools
  • Adding Deform pins
  • Animating pin positions
  • Stiffening with the Starch Tool
  • Recording deformations
  • Acting it out with Adobe Character Animator

Unit 9: BONUS TRACK - Advanced Color Options

  • Understanding HDR (High Dynamic Range)
  • Linear HDR Compositing: Lifelike
  • Linear LDR Compositing
  • Color Management and LUTs

Note: Our outlines are a guide to the content covered on a typical class. We may change or alter the course topics to meet the objectives of a particular class. 

Taught by

Training Connection

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4.6 rating at CourseHorse based on 162 ratings

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