Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

Michigan State University

Concept Art for Video Games

Michigan State University via Coursera

Overview

In this course we will talk about Concept Art. As a final project we will create a fully finished environment concept, ready for presentation. Throughout the 4 week modules will dive deeply into composition and digital painting techniques to bring your art skills to the next level! So, let's get started!

Syllabus

  • Introduction
    • Welcome to the Concept Art Module! In this module you will learn how to create a fully finished Environment Concept Art for games. We will also cover best ways to study composition and digital painting techniques!
  • Week 01: Compositional Studies for Concept Art
    • In the first week of the Concept Art for Games Module, we will see the importance and advantages of making tiny studies from film frames.
  • Week 02: Intro to 3D for Concept Art
    • In the second week we will delve into the realm of 3D for Concept Art.
  • Week 03: Modeling and Exporting
    • In the third week we will learn how to model the basic shapes of our scene and how to properly export the images to Photoshop
  • Week 04: Painting the Concept
    • In the fourth and last week we will learn how to paint over the 3D images to create a fully finished concept

Taught by

Ricardo Guimaraes

Reviews

4.6 rating at Coursera based on 69 ratings

Start your review of Concept Art for Video Games

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.