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Domestika

Introduction to Voxel Art for Character Design

via Domestika

Overview

Think outside the box and bring your characters to life with Qubicle, Maya or Blender, and Unity
  • Introduction
  • Resources to Save Your Day
  • Producing Your Voxel Art
  • Putting Your Art Out to the World
  • Final project
Step into the Voxel art universe, to create your own fantasy character made entirely of 3D cubes with Zach Soares, a self-taught Voxel artist with almost a decade of experience in the field. Start from the very basics and work your way up to creating a full Voxel render from scratch.

Learn how to model, rig, and animate your character, going through scale and color technique, learning Zach’s blocking and animating methodology, and push yourself into a new creative challenge made entirely of 3D blocks.

Syllabus

  • About Me
  • Influences
  • What We Will Do in the Course?
  • How to Start: Thinking of Ideas
  • Searching for Reference & Organizing Them
  • Figuring Out Scale
  • Figuring Out Color
  • Building Animation References
  • Blocking Out Your Scene 1
  • Blocking Out Your Scene 2
  • Blocking Out Your Scene 3
  • Pre-Rigging/Character Testing 1
  • Pre-Rigging/Character Testing 2
  • Pre-Rigging/Character Testing 3
  • Character Rigging 1
  • Character Rigging 2
  • Character Rigging 3
  • Animating in Maya (Transferable Skills to Blender)
  • Frame Based Animation Setup 1
  • Frame Based Animation Setup 2
  • Setting up Your Scene and Lighting in Unity
  • Finalizing Your Scene 1
  • Finalizing Your Scene 2
  • Capturing and Rendering Your Animation/Project
  • Introduction to Voxel Art for Character Design

Taught by

Zach Soares

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