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Overview

Building on the core method from SPD1, this course quickly expands to cover more complex programs. You will design animations and games in which a number of objects move around the screen. You will also design programs that operate on family trees and other hierarchical structures.

But even as your programs get more complex, you will find that the design method makes them easy to write; and that the resulting code is well-structured, well-tested and easy to maintain.

This course is part of the How to Code - Systematic Program Design XSeries Program

Taught by

Gregor Kiczales

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