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freeCodeCamp

Augmented Reality for Everyone - Full Course

via freeCodeCamp

Overview

This course on Augmented Reality covers XR fundamentals, Unity Engine, C#, Markerbased AR Development, and AR Filter development. By the end of the course, students will be able to develop AR mobile applications and AR Filters for Instagram and Facebook. The course includes hands-on projects such as AR Car Customizer, AR Business Card, and AR Encyclopedia. The teaching method involves theoretical explanations, practical tutorials, and project-based learning. This course is designed for beginners who are interested in learning about Augmented Reality and developing AR applications.

Syllabus

) Course Introduction.
) 1.0 Introduction to XR.
) 2.0 Installing Unity.
) 2.1 Unity Tutorial.
) 3.1 Intro to C#.
) 3.2 Comments, Variables, Data Types _ Type Casting.
) 3.3 Operators.
) 3.4 Conditionals.
) 3.5 Loops.
) 3.6 Arrays.
) 3.7 Functions.
) 3.8 Classes and Objects.
) 4.1 Marker Based Augmented Reality in Depth.
) 4.2 Setting up Vuforia and developing our first Vuforia App.
) 4.3 Free Resources.
) 4.4 Multiple Target Tracking.
) 4.5 Virtual Buttons.
) 4.6 AR Video Playback.
) 5.1 Project 1 AR Car Customizer.
) 5.2 Project 2 AR Business Card.
) 5.3 Project 3 AR Encyclopedia.
) 6.1 Introduction to Spark AR.
) 6.2 Face Tracker and Face Mesh.
) 6.3 Head Occluder.
) Final Project.

Taught by

freeCodeCamp

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