Overview
Learn game development and Unity by creating a Dreadhalls clone game. The principles you learn can apply to any programming language.
Syllabus
Introduction.
Demo.
Texturing.
UV Unwrapping.
Materials.
Lighting.
Point Light.
Spot Light.
Directional Light.
Area Light.
Bump Mapping.
3D Maze Generation.
Character Controllers.
Multiple Scenes.
Fog.
Unity2D.
In Conclusion.
Taught by
freeCodeCamp.org