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freeCodeCamp

Super Mario Bros Programming Tutorial - CS50's Intro to Game Development

via freeCodeCamp

Overview

Learn to create a Super Mario Brothers clone game using Lua and LÖVE2D in this beginner's course on game development. The course covers topics such as tilemaps, character animation, procedural level generation, tile collision, entities, and game objects. The teaching method involves watching a lecture by Colton T. Ogden. This course is intended for beginners interested in game development and programming.

Syllabus

) Introduction.
) Super Mario Bros. Demo.
) Tilemaps.
) tiles0.
) tiles1.
) character0.
) character1.
) character2.
) character3.
) Animation.
) character4.
) Procedural Level Generation.
) level0.
) level1.
) level2.
) Tile Collision.
) Entities.
) Game Objects.
) In Conclusion.

Taught by

freeCodeCamp.org

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