Games, Sensors and Media
University of California, Irvine via Coursera
-
93
-
- Write review
Overview
Class Central Tips
Upon completing this course, you will be able to:
1. Use the reverse geocode service to convert latitude and longitude to location names
2. Implement GeoFences to make an app efficiently monitor an iOS device’s location
3. Leverage the power of accelerometers, magnetometers and gyroscopes to orient a device in physical space
4. Create an app that responds to ambient light levels by using screen brightness as a proxy
5. Play sound effects and other media as audio
6. Make a game like Pong
7. Make a game like Breakout
8. Manipulate graphics in a game environment
9. Use the physics engine to create realistic game worlds
10. React to multi-touch events for complex interaction design
11. Detect and respond to collisions and contacts efficiently
12. Chain complex sequences of actions, animations and sounds with precision
13. Animate multi-frame sprites
14. Create particle systems to simulate fire, smoke and magic (and more!)
15. Interface with Game Center to create leaderboards and achievements that can be shared through social networks
Taught by
Don Patterson and Sam Kaufman
Tags
Related Courses
-
iOS Project: Transreality Game
University of California, Irvine
-
Networking and Security in iOS Applications
University of California, Irvine
-
Best Practices for iOS User Interface Design
University of California, Irvine
5.0 -
Toward the Future of iOS Development with Swift
University of California, Irvine
-
Foundations of Objective-C App Development
University of California, Irvine
3.8 -
iOS Development for Creative Entrepreneurs
University of California, Irvine
Reviews
0.0 rating, based on 0 reviews