Our 4-week advanced course considers how to design interactions between agents in order to achieve good social outcomes. The course -- which is free and open to the public -- considers three main topics: social choice theory (i.e., collective decision making), mechanism design, and auctions. This course is a follow-up to a more basic course in which we provided the foundations to game theory, covering topics such as representing games and strategies, the extensive form, Bayesian games, repeated and stochastic games, and more. Although to a substantial extent our new course stands alone, some of the previous material -- e.g., Bayesian games, Nash equilibrium, and dominant strategies -- is needed for this more advanced course, whether picked up through our previous course or elsewhere.
Matthew O. Jackson, Yoav Shoham and Kevin Leyton-Brown