This course will take the student through the basics of visual development: from visual storytelling to character design; from creatures to environment design. Beginning with simple visual elements, the student will learn how to create images that tell a story visually, as well as support a production in animation, live action, and video games.
Session 1: Visual Components
In this session we will analyze the visual components that form the basis for all images.
Session 2: Pushing The Design Of The Character
This session will cover finishing a character design.
Session 3: Creature Design
In this session, you will learn how a creature can be envisioned and designed.
Session 4: Anatomy, Story And Creature Design
This session will cover finishing a creature design.
Session 5: Creating An Environment
In this session you will learn how to create a believable environment in which to stage a character.
Session 6: Moving The Eye Of The Viewer
This session will cover finishing an environmental design.
Session 7: Vehicle Design
In this session you will learn how to employ shape to create a successful vehicle design.