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edX

Introduction to Game Design

LaSalle College via edX XSeries

Overview

Are you interested in becoming a game designer? Would you like to learn how to create and describe a game concept and what specifically makes a game compelling? If the answer is yes, then this program is for you!

The Game Design XSeries program will give you the basic skills you need by teaching you the fundamentals of game development design theory, terminology, principles, processes and practices. You will learn about the entire development cycle for a traditional non-digital game, including identifying the target audience, envisioning a game idea, pitching, prototyping, playtesting and creating the final product.

This introductory program is based on the Game Design and VFX School at our LaSalle College Vancouver campus, which has been crowned the #1 undergraduate school in Canada for video game design by the Princeton Review 10 years in a row.

Now you can turn your passion for video games into a rewarding, high-paying career.

Syllabus

Courses under this program:
Course 1: Introduction to Psychological Aspects of Game Design

Learn the fundamental concepts and practice of game design and the theory connected to it.



Course 2: Introduction to Game Design: Process and Creation

Learn the steps involved in the game design process⁠—turning the vision into reality.



Course 3: Introduction to Game Design: Game Systems and Balance

Learn the deep mechanics of good system design that is both fun and rewarding for the gamer.



Courses

Taught by

John Appleby and Tahirah Mirza

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