Get a simple seven-step overview of the 3D animation pipeline in this introduction for new 3D artists and animators.
Overview
Syllabus
Introduction
- Course overview
- The 3D pipeline and tools
- Modeling and sculpting objects
- Adding color and textures
- Rigging for animation
- Bringing objects to life through animation
- Rendering images and movies
- Visual effects and compositing
- Goodbye
Taught by
George Maestri