Create a shared pool of content for a set of related projects—an HTML5 video, a WebGL-rendered interactive ad, and an HTML5 Canvas game—using Flash Professional CC.
Overview
Syllabus
Introduction
- Welcome
- What you should know before taking this course
- Using the exercise files
- Project concept
- Using the conversion commands
- Using code snippets and actions
- About publish targets
- HTML5 integration with Brackets
- Assembling the scene
- Examining the skeletal character
- Animating the scene
- Character and titles animation
- Rendering the video and HTML5 integration
- Laying out the ad document
- Animating the content
- Exploring the button asset
- WebGL and JavaScript
- HTML5 WebGL integration
- Arranging the game elements
- Game setup and initialization
- Player setup and movement
- Collectibles generation
- Collectibles movement
- Scorekeeping and collision detection
- Timekeeping and detecting game over
- Canvas web integration
- Next steps
Taught by
Joseph Labrecque