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LinkedIn Learning

After Effects Apprentice: 11 3D Space

via LinkedIn Learning

Overview

Get an introduction to 3D space in After Effects, plus advanced 3D workflows involving Photoshop.

Syllabus

Introduction
  • Welcome
  • Software versions and exercise files
1. Basic 3D
  • Comparing 2D and 3D
  • Rotation in 3D
  • Keyframing in 3D
2. Multi-planing
  • Multi-planing workaround in 2D
  • Using 3D views
  • Natural multi-planing in 3D
3. Animating in 3D
  • Keyframing a fly-in
  • Editing 3D motion paths
  • Auto-orienting a layer along its path
4. 3D Cameras
  • Adding a camera to a composition
  • Comparing camera presets
  • Using the camera tools with the active camera
  • Using the camera tools in the alternate views
  • 3D view options
  • Animating a 3D camera
  • Creating an orbit camera rig
  • Extending your camera rig
  • Auto-orientation with 3D cameras
  • Depth of field blur in CS5.5 and later
  • Controlling the focal plane in CS5.5 and later
  • Iris properties in CS5.5 and later
5. 3D Lights
  • Creating a 3D light
  • Working with Point lights
  • Working with spot lights
6. Using the Ray-Traced 3D Renderer in CS6
  • Enabling ray-traced 3D in CS6
  • Extrusions in CS6
  • Bevels in CS6
  • Bending layers in CS6
  • Transparency in CS6
  • Refraction in CS6
  • Targeting Surfaces in CS6
  • Reflections in CS6
  • Environment layers in CS6
  • Quality vs. speed in CS6
7. Quizzler Challenge for CS6
  • Quizzler challenge for CS6
  • Quizzler solution for CS6
8. 3D Workflows Between After Effects and Photoshop Extended
  • Vanishing Point Exchange in Photoshop Extended
  • Vanishing Point Exchange in After Effects
  • Importing a 3D model into Photoshop Extended in CS5.5 and earlier
  • Creating 3D objects using Repoussé in CS5.5 and earlier
  • Live Photoshop 3D inside After Effects in CS5.5 and earlier
9. The Dimensional Stills Technique
  • Introduction to dimensional stills
  • Cutting up the source image
  • Repairing the layers in Photoshop
  • Animating the resulting layers in After Effects
10. Sidebars
  • Rotation vs. orientation
  • Understanding the axis modes
  • Scaling issues in 3D
  • OpenGL acceleration in CS5 and earlier
  • Fast previews in CS6 and later

Taught by

Chris Meyer and Trish Meyer

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