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LinkedIn Learning

Autodesk Inventor 2018 Essential Training

via LinkedIn Learning

Overview

Learn about product and manufacturing design with Autodesk Inventor 2018. Explore the interface and key processes of this mechanical design and 3D CAD software.

Syllabus

Introduction
  • Welcome
  • Using the exercise files
  • Certification overview
  • Interface changes
1. Basic Concepts
  • Exploring major workflow steps
  • Home dashboard
  • Reviewing different file types
2. Leveraging the Project
  • Project file introduction
  • Create a project
  • Setting up the project file
3. Navigating the Interface
  • Navigating using the ViewCube
  • Navigating using the navigation tools
  • Using the browser
  • Using the ribbon bar
  • Using the Quick Access Toolbar
  • Using the Marking menu
4. Sketching Concepts
  • Introducing sketching
  • Working with origin geometry
  • Understanding constraints
5. Create Sketch Geometry
  • Drawing lines
  • Create rectangles and arcs
  • Create splines
  • Construction geometry
  • Dimensioning
  • Parameters
6. Modifying Sketch Geometry
  • Trim, extend, and split tools
  • Offsetting sketch geomtry
  • Pattern and mirror sketch geometry
7. Work Features
  • Understanding work features
  • Create offset work planes
  • Create work planes
  • Create work axes and points
8. Projecting and Importing Geometry
  • Projecting geometry
  • Import AutoCAD data
  • Autodesk AnyCAD
9. Understanding Part Modeling
  • Part feature introduction
  • Create a base extrusion feature
  • Create an extrusion to next face
  • Extrude enhancements
  • Create revolves
  • Complex shapes with the loft tool
  • Add control to a loft by Create rails
  • Create a sweep feature
  • Create a sweep feature with model edges
10. Building Parts with Placed Features
  • Adding placed holes
  • Adding sketched holes
  • Adding threaded holes
  • Bi-directional holes
  • Modify edges with fillets and chamfers
  • Partial chamfers
  • Hollowing parts with the shell feature
11. Create Patterns of Features
  • Create rectangular feature patterns
  • Add intelligence to a rectangular pattern
  • Create rectangular feature patterns along a path
  • Create circular feature patterns
  • Mirroring part features
  • Sketch pattern
12. Create Sculpted Objects
  • T-Splines introduction
  • Create a base form
  • Understanding the edit form tool
  • Taking advantage of symmetry
  • Inserting and modifying edges
13. Adding Parts to an Assembly File
  • Introduction to assemblies
  • Placing components
  • Creating and editing components in an assembly
  • Placing fasteners from the content center
14. Using Constraints to Position Parts
  • Mate or Flush constraint
  • Angle constraint
  • Insert constraint
  • Driving constraints
  • Translational constraint
  • Motion constraint
  • Contact sets
15. Assembly Visualization Techniques
  • Adding materials to parts in an assembly
  • Visual styles
  • Enhancing the design experience with visual settings
16. Create Drawing Views
  • Exploring initial drawing creation
  • Placing views: Base and projected views
  • Create section views
  • Create detail views
  • Create breakout views
17. Create Basic Annotations
  • Create general dimensions
  • Changing dimension precision
  • Create baseline, ordinate, and chain dimensions
Conclusion
  • Next steps

Taught by

John Helfen

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