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LinkedIn Learning

Character Animation: Locomotion

via LinkedIn Learning

Overview

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Learn how to create walk, run, and skip animations that give your character style and subtly move the story along.

Syllabus

Introduction
  • Welcome
  • Maya rig overview
  • C4D rig overview
1. Animating Walk Cycles
  • Reviewing walk basics
  • Understanding walk cycles
  • Cycling the feet in a walk
  • Animating lower-body poses
  • Animating the spine in a walk
  • Overlap and follow-through in the arms
  • Putting on the finishing touches
2. Refining Walks
  • Working with foot placement: Narrow steps
  • Working with foot placement: Wide steps
  • Modifying key poses to add personality
  • Starting a walk
  • Stopping a walk
  • Limps and injuries
3. Animating Runs
  • Basics of a run
  • Lower body: Taking a leap
  • Lower body: Landing
  • Animating the spine and shoulders
  • Animating the arms
  • Animating the head
4. Animating a Fast Run
  • Overview of a fast run
  • Start with the extended position
  • Animating the cushion position
  • Animating the stretch position
  • Finalizing a fast run
5. Skips
  • Exploring the anatomy of a skip
  • Animating a skip: Foot placement
  • Animating a skip: Spine
  • Animating a skip: Arms
  • Animating a skip: Head
Conclusion
  • Goodbye

Taught by

George Maestri

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