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LinkedIn Learning

Cinema 4D: Dynamics

via LinkedIn Learning

Overview

Learn how to use CINEMA 4D dynamics to create physically accurate object animations, using real-world physics like gravity, collisions, and bounces.

Syllabus

Introduction
  • Welcome
  • What are dynamics?
1. Creating a First Dynamic Simulation
  • Basic interface
  • Making objects fall with gravity
  • Initial velocity
  • Visualization
2. Creating Complex Dynamic Objects
  • Compound dynamics and self-collisions
  • Dynamic hierarchies
  • Static objects
  • Collision shape
  • MoGraph
  • Standard particle dynamics
  • Troubleshooting: Why are my objects exploding?
  • Creating a crazy machine
3. Physical Properties
  • Bounce
  • Friction
  • Center of gravity
  • Density (mass)
  • Deactivation
  • Linear and angular damping
  • Force
  • Particle forces
  • Collision noise
4. Adding Keyframed Elements to Your Simulation
  • Follow Position and Follow Rotation
  • The initial state
  • Keyframing a trigger
  • Trigger collision
  • Trigger at peak velocity
  • Transition time
5. Fine-Tuning the Dynamic Simulation
  • Creating broken glass
  • Timescale
  • Reacting to another object
  • Steps per Frame
  • Collision Margin
  • Baking and caches

Taught by

Thanassis Pozantzis

Reviews

4.9 rating at LinkedIn Learning based on 18 ratings

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