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LinkedIn Learning

Cinema 4D: Principles of Motion Graphics

via LinkedIn Learning

Overview

Learn the basics of motion graphics as they apply to Cinema 4D. Discover how to use typography, color, textures, lighting, and transitions and the rich mograph toolset in C4D.

Syllabus

Introduction
  • Motion graphics in Cinema 4D
  • What you should know
  • Project settings in Cinema 4D
1. Understanding Motion Graphics
  • Motion graphic breakdown
  • Creative process: File organization
  • Creative process: Motion graphics
2. Building Shapes
  • Intro to primitive objects
  • Intro to splines and generators
  • Importing Illustrator files
  • Applying deformers
3. Exploring Typography
  • Intro to typography
  • Choose wisely: Typefaces
  • Animating type with MoText
4. Creating a Color Palette
  • Intro to color theory
  • Understanding materials
  • Setting up color relationships in Cinema 4D
  • Applying multiple materials to geometry
5. Adding Details
  • Applying graphics to materials
  • Adding textures with shaders
  • Recoloring textured Cloner objects
6. Lighting and Stylizing
  • Intro to lighting
  • Lighting for shiny, slick looking graphics
  • Creating 2D sketch style graphics
7. Transitions
  • Duplicate and repeat with cloners
  • Camera animation
  • 3D transitions
8. Animation Techniques
  • Robotic animation
  • Bounce and overshoot
  • Custom speed changes
9. Exporting
  • Export using the Picture Viewer
Conclusion
  • Next steps

Taught by

Ian Robinson

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