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Cinema 4D Weekly

via LinkedIn Learning

Overview

Learn how to enhance your designs—and streamline your overall workflow—with Cinema 4D, the essential tool for motion graphics artists and designers.

Looking to add 3D to your professional skill set? In this weekly series, join EJ Hassenfratz as he shares tips, techniques, and strategies for boosting your 3D skills with Cinema 4D, the essential tool for motion graphics artists and designers. Learn how to enhance your designs—and streamline your overall workflow—with these helpful tactics. Tune in every Thursday for a new tip.Note: Because this is an ongoing series, viewers will not receive a certificate of completion.

Syllabus

New This Week
  • 5 C4D preferences you absolutely should change
Introduction
  • Cinema 4D Weekly
Cinema 4D Weekly
  • Text inflation animations
  • Intro to Morph deformer
  • Intro to subsurface scattering in Cinema 4D (C4D)
  • Subsurface scattering in OctaneRender
  • Intro to Cinema 4D R20 fields
  • Intro to R20 volumes
  • Intro to decay and delay fields in R20
  • Mesh morphs with fields and volumes
  • Creating material wipes using fields
  • Interactive render region for OctaneRender
  • Viewing the speed graph in C4D
  • Creating realistic noise-based materials
  • Follow-through and overlapping animation
  • Procedural growth animation
  • Rigging and animating a 3D character in minutes with Mixamo
  • Easy melt simulations in C4D
  • Fading objects with effectors
  • Onion skinning in C4D
  • Blueprint renders using Sketch and Toon
  • Baking Mixamo animation into motion clips
  • Mixing Mixamo animation with motion xlips
  • Must-know Xpresso
  • Looping animation applied to effectors
  • Intro to C4D sculpting tools
  • Creating glTF files for AR and VR
  • Intro to IK rigging
  • Intro to rigging with joints
  • Using deformers for character animation
  • Rigging simple objects with FFDs
  • Animation smears
  • Cartoon mouth rig using Spline IK
  • Add watermarks or timecodes to renders
  • Intro to the Doodle tool
  • Faster renders using Physical Renderer
  • Using bendy limbs rig for C4D
  • Automatic walk cycles using CMotion
  • Rigging mouth using clusters
  • Cartoon eyeball rig
  • Intro to IK dynamics
  • Worfklow enhancers: selection object
  • Creating clay renders
  • Three ways to animate splines
  • Selecting every other clone or polygon
  • Blending Mixamo motion capture animation
  • Using pivot objects and Mixamo motion capture
  • Model a cartoon hand
  • Introduction to collision deformer
  • Using connectors and dynamics
  • Dynamic connections between objects
  • Creating a dynamic spring rig
  • Triggering cloth dynamics
  • Model faster with Tweak mode
  • Paint objects onto a surface
  • Text inflation animations
  • Intro to Morph deformer
  • Intro to subsurface scattering in Cinema 4D (C4D)
  • Subsurface scattering in OctaneRender
  • Intro to C4D sculpting tools
  • Making Symmetrical and Radial Polygon Selections
  • Rendering Caustics in Redshift
  • Creating an iridescent metal shader in Redshift
  • Timeline Workflow Tips
  • Painting worn edges with vertex maps
  • Speeding up your animation workflow with timeline markers
  • How to sculpt cloth wrinkles using deformers
  • How to draw splines on a surface
  • Real-time cartoon outlines in the viewport
  • Workflow enhancer: Interaction tag
  • Tips for fixing jittery dynamics

Taught by

EJ Hassenfratz

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