Learn how to use Blender to model, texture, and render realistic interior scenes for animation and architectural visualizations.
Overview
Syllabus
Introduction
- Welcome
- What you should know before watching this course
- Using the exercise files
- Scene scale
- Reviewing the reference images
- Roughing in the floor, walls, and ceiling
- Creating the windows
- Detailing the walls
- Adding other details and trim
- Beginning the Eames chair
- Continuing the Eames chair
- Finishing the Eames chair
- Starting the womb chair
- Finishing the womb chair
- Modeling the couch
- Creating end tables and accessories
- UV mapping the furniture
- Creating tileable textures in Photoshop
- Exporting a UV layout to Photoshop
- Setting up materials in the Node Editor
- Color adjustments in the Node Editor
- Adding practical lights to the scene
- Rendering the final image
- Thank you and next steps
Taught by
Darrin Lile