Learn how to use Figma, the team-oriented interface design tool, in collaboration with development teams, to iterate designs and produce developer-ready assets.
Overview
Syllabus
Introduction
- Figma developer handoff
- Course prerequesites
- Project introduction
- Asset organization
- Asset planning: Code VS asset export
- Components creation
- Exploration of the tools available
- Exploration of the code information
- Export image assets
- Avocode integration introduction
- Avocode: Working with assets
- Zeplin integration introduction
- Zeplin: Working with assets
- Exploration of the workflow
- Figma cooperation and version tools
- Next steps
Taught by
Emmanuel Henri