Learn the basic principles of animation to build characters that interact naturally with their environments, convey realistic emotion, and talk and walk convincingly.
Overview
Syllabus
Introduction
- Welcome
- Using the exercise files
- Understanding appeal and design
- Comparing body types
- Understanding silhouette
- Creating gesture drawings
- Tying down the drawing
- Comparing storyboard styles
- Understanding shot composition
- Demonstrating lighting
- Understanding the 180-degree line
- Understanding X-sheets (dope sheets)
- Comparing frame rates
- Creating sweatbox notes and preparation
- Understanding arcs
- Squash, stretch, and volume
- Comparing timing and spacing
- Using anticipation, overshoot, and settle
- Breaking and loosening joints
- Leading action
- Understanding primary and secondary action
- Using overlap and follow-through
- Applying lines of action, reversals, and S-curves
- Moving holds and idles
- Understanding walk and run cycles
- Creating eccentric walks
- Animal locomotion
- Finding dialogue accents
- Creating dialogue through body movement
- Creating stock mouth shapes
- Using complementary shapes
- Creating thumbnails
- Comparing straight-ahead and pose-to-pose animation
- Adding breakdowns for looseness
- Next steps
Taught by
Dermot O' Connor