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LinkedIn Learning

Learning Houdini

via LinkedIn Learning

Overview

Join animator Scott Pagano to discover the awesome power of Houdini, a 3D animation package offering an all-procedural workflow and node networks for faster, more complex renders.

Syllabus

Introduction
  • Welcome
  • Using the exercise files
1. Overview of Houdini
  • Overview of the Houdini paradigm
  • Understanding the interface
  • Setting Houdini preferences
  • Creating a new project
2. Geometry in Houdini
  • How to create basic primitive shapes
  • How to modify geometry
  • Understanding groups
  • Understanding attributes
  • Using the Copy node
  • The power of copy stamping
  • Understanding additional geometry functions
3. Animating in Houdini
  • How to set keyframes
  • Introduction to the Animation Editor
  • Introduction to the Motion FX level
  • Applying procedural animation channels to geometry
  • Manipulating animation channels
4. Shading in Houdini
  • Using the Mantra surface shader
  • Using the Material node to apply shaders to geometry
  • Shading attributes
  • Adding texture maps to the shader
5. Lighting in Houdini
  • Creating and positioning lights
  • Adjusting light parameters
  • Using sun and sky lighting
6. Rendering in Houdini
  • Working with the Mantra rendering node
  • Understanding important Mantra settings
  • Render passes in Mantra
7. Particles in Houdini
  • How to emit particles from an object
  • How to use forces to influence particle motion
  • Understanding the POP Source node
  • How to instance geometry to particles
Conclusion
  • Next steps

Taught by

Scott Pagano

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