Learning Trapcode Form (2013)
Overview
Learn to master Trapcode Form and create stunning visual effects and motion graphics.
One of the most popular and yet complex plugins for Adobe After Effects, Trapcode Form is a unique particle system that creates stunning and professional results. Instead of generating particles, Form's particles just exist. This course helps you bridge the gap to mastery of Trapcode Form. Author Chad Perkins introduces Form's properties, base forms, and particle types, and then moves on to mapping Form particles to 3D objects and creating effects like organic fireballs and 3D holograms. He also shows how to light particles in After Effects, integrate audio, and create 3D Form objects. The course includes three sample projects that are highly applicable to real-world client requests, including dissolving a logo design.
This course was created and produced by Chad Perkins. We are honored to host this content in our library.
One of the most popular and yet complex plugins for Adobe After Effects, Trapcode Form is a unique particle system that creates stunning and professional results. Instead of generating particles, Form's particles just exist. This course helps you bridge the gap to mastery of Trapcode Form. Author Chad Perkins introduces Form's properties, base forms, and particle types, and then moves on to mapping Form particles to 3D objects and creating effects like organic fireballs and 3D holograms. He also shows how to light particles in After Effects, integrate audio, and create 3D Form objects. The course includes three sample projects that are highly applicable to real-world client requests, including dissolving a logo design.
This course was created and produced by Chad Perkins. We are honored to host this content in our library.
Syllabus
1. Introduction
- Welcome
- Using the exercise files
- Understanding how Form works
- Altering Base Form properties
- Using String objects
- Creating a Form sphere
- Exploring particle types
- Adjusting other particle settings
- Using custom particles
- The Quick Map paradigm
- Adjusting the Opacity Map
- Adjusting the Color Map
- Dispersing and twisting particles
- Understanding Fractal Fields
- Distorting with Spherical Fields
- Creating a ball of fire
- About Layer Maps
- Creating holograms
- Lighting particles
- Casting shadows from particles
- Achieving a shallow depth of field
- Getting Form to react to audio
- Tweaking audio reaction parameters
- Mapping audio reaction
- Creating 3D Form objects
- Skipping vertices
- Using Kaleidospace
- Using World Transform
- Dissolving a logo
- Creating a light wall
- Creating the fairy orb
- Goodbye
Taught by
Chad Perkins
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