Learning Unity 2D Scripting
Overview
Discover how to create scripts for 2D games in Unity. Learn how to create new scripts from scratch, expose public fields to the inspector, extend the MonoBehaviour class, and more.
Unity is a popular platform for creating 2D and 3D games for desktop, mobile, and consoles. In this introductory course, join Jesse Freeman as he walks through everything first-time game developers need to know about creating scripts for 2D games in Unity. He covers setting up new 2D projects, creating new scripts from scratch, exposing public fields to the inspector, extending the MonoBehaviour class, and creating custom C# classes. He also shares some best practices for writing and debugging C# scripts in Unity. If you're new to coding and are looking to learn more about Unity, this course provides you with the knowledge you need to start writing C# scripts in Unity.
Unity is a popular platform for creating 2D and 3D games for desktop, mobile, and consoles. In this introductory course, join Jesse Freeman as he walks through everything first-time game developers need to know about creating scripts for 2D games in Unity. He covers setting up new 2D projects, creating new scripts from scratch, exposing public fields to the inspector, extending the MonoBehaviour class, and creating custom C# classes. He also shares some best practices for writing and debugging C# scripts in Unity. If you're new to coding and are looking to learn more about Unity, this course provides you with the knowledge you need to start writing C# scripts in Unity.
Syllabus
Introduction
- Welcome
- What you should know
- Using the exercise files
- Create a new project
- How to use the IDE
- Scenes
- Creating GameObjects
- Attaching scripts
- Inspector
- Console window
- The debugger
- Intro to MonoBehaviour
- Data structures
- Adding new scripts
- Talking to other scripts
- Custom classes
- Next steps
Taught by
Jesse Freeman
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