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LinkedIn Learning

Mastering UVW Mapping in Houdini 16.5

via LinkedIn Learning

Overview

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In this course, learn how use Houdini to apply and refine textures on both simple and complex 3D objects.

Syllabus

Introduction
  • Welcome
  • What you should know
  • Exercise files
1. UV Mapping Basics
  • What are UVW coordinates?
  • UVW maps and scale
  • Setting up a UV view
  • Displaying viewport maps correctly
  • Working with the UV Unwrap node
  • Testing UVs with the UV Quick Shade node
  • How to reset UVs (attribute delete)
2. UV Texture and Project Options
  • Choosing a texture type
  • Mapping NURBS and Bézier surfaces
  • Scale offset and angle
  • UV Project node
3. UV Seams, Pelt, and Flatten
  • Making UV seams
  • Using groups to store UV seam selections
  • Adding to already created UV groups
  • Using seams with pelt mapping
  • Using seams with the UV Flatten node
  • The UV Layout node
4. The UV Edit Node
  • UV selection and manipulation
  • Sewing shared points
  • Soft selection
5. Game Development Tool Kit
  • Downloading the tool kit
  • Using auto-generated UVs
  • UV Stacker
Conclusion
  • Next steps

Taught by

Joel Bradley

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