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LinkedIn Learning

Maya: Advanced Materials

via LinkedIn Learning

Overview

Maya is an industry leader in 3D materials and shaders. In this course, learn how to create convincing physically based materials in Maya.

Syllabus

Introduction
  • Introducing Maya: Advanced materials
  • Using the exercise files
1. Hypershade Tips and Tricks
  • Options for node creation
  • Optimizing performance
  • Setting renderer attributes
  • Previewing with interactive production rendering
  • Graphing networks
  • Binding hotkeys
  • Displaying attributes and node names
  • Filtering nodes and searching attributes
  • Working with node presets
  • Organizing materials with bins
2. Standard Surface Physical Materials
  • Rendering the standard surface material
  • Balancing reflections with Specular Roughness
  • Using IOR to control reflectivity
  • Adjusting metalness
  • Stretching highlights with Anisotropy
  • Mapping floating-point attributes such as base weight
  • Adding another specular layer with coat
3. Ray Tracing and Geometry
  • Translucency with subsurface scattering
  • Light emission from a surface
  • Controlling transparency with Transmission
  • Tinting transparency with Transmission Depth
  • Translucency with Transmission Scatter
  • Assigning materials to polygon faces
  • Rendering thin-walled geometry
  • Cutout mapping with opacity
4. Surface Relief
  • Bump mapping
  • Normal mapping
  • Prepping level-of-detail models
  • Simulating detail with Transfer Maps
  • Deforming a surface with displacement
Conclusion
  • Next steps

Taught by

Aaron F. Ross

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