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LinkedIn Learning

Maya: Bifrost Extension

via LinkedIn Learning

Overview

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Learn how to program procedural effects and simulate atmospheres using the Bifrost Extension, which holds incredible potential for 3D tool building and production.

Syllabus

Introduction
  • Introducing the Bifrost Extension for Maya
  • Prerequisites
  • Using the exercise files
1. Bifrost Basics
  • Understanding visual programming
  • Appreciating proceduralism
  • Conceptualizing the Bifrost framework
  • Enabling Bifrost in the Plug-in Manager
  • Loading a graph from the Bifrost Browser
  • Analyzing a graph in the Graph Editor
  • Navigating nested compounds
2. Building in the Graph Editor
  • Creating a basic graph
  • Installing a new compound in the user home directory
  • Constructing a graph from compounds and other nodes
  • Moving points in normal space
  • Exposing Bifrost parameters in Maya
  • Working with scene transforms
  • Creating and publishing a compound
3. Production with Bifrost
  • Converting Bifrost geometry to a Maya mesh
  • Assigning a material reference from Maya
  • Defining a material in the Bifrost Graph
  • Preparing a simulation disk cache
  • Writing a disk cache
  • Rendering a Bifrost volume in Arnold
Conclusion
  • Next steps

Taught by

Aaron F. Ross

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4.5 rating at LinkedIn Learning based on 24 ratings

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