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Maya: Time Editor

via LinkedIn Learning

Overview

Learn how to reuse, blend, and move animation between characters with the Time Editor in Maya 2017.

Meet the Time Editor, Maya's new tool for reusing and blending animation from multiple sources. Learn how to create motion clips, which can then be retimed and manipulated, and edit the animation curves and keys within clips. Then find out how to use the Time Editor for character animation. George Maestri shows how to copy existing animation and motion data and apply it to other characters—a fun and timesaving new technique that's brand new to Maya 2017.

Syllabus

Introduction
  • Welcome
  • What to know before watching this course
  • How to use the exercise files
1. Introducing the Time Editor
  • Overview of the Time Editor interface
  • Create motion clips
  • Remap motion data
  • Create transitions
  • Trim and manipulate clips
2. Edit Motion in the Time Editor
  • Edit clips in the Time Editor
  • Retime clips
  • Create layers
3. Character Animation in the Time Editor
  • Human IK characters in the Time Editor
  • Ghosting clips
  • Align clips with relocators
  • Move data between characters
  • Bake animation and export
Conclusion
  • Next steps

Taught by

George Maestri

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