Learn techniques for rigging mechanical objects, machines, and other inanimate objects in Maya.
Overview
Syllabus
Introduction
- Welcome
- What you should know before watching this course
- Using the exercise files
- Set up the scene
- Set up joints to control the pistons
- Attach the piston to the joints
- Rig the second piston
- Create a push rod
- Set up cams
- Add rocker arms
- Simulating springs
- Sync up gears to the crankshaft
- Using expressions to drive gears
- Create a belt drive with wire deformers
- Fit the belt using blend shapes
- Drive the pulleys
- Animate the belt
- Calculate the number of panels needed
- Connect the conveyor drums to the pulley
- Prevent flipping in motion paths
- Sync motion of the first panel to system
- Add the remaining panels
- Finalize the scene
- Next steps
Taught by
George Maestri