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LinkedIn Learning

SOLIDWORKS 2012 Essential Training

via LinkedIn Learning

Overview

Syllabus

Introduction
  • Welcome
  • Using the exercise files
1. Touring the Interface
  • Launching SOLIDWORKS for the first time
  • Accessing and customizing the Ribbon
  • Touring the shortcut bar and identifying essential keys
  • Saving, renaming, and managing files
2. Introducing the 3D Workspace
  • Understanding the 3D world
  • The six steps used in almost all modeling features
  • Starting a new sketch
3. Basic Sketching Tools
  • Sketching lines and center lines
  • Using the Circle tool
  • Adding and removing relationships
  • Understanding relationship types
  • Dimensioning a sketch to define specific size attributes
  • Setting system options, units, and templates
4. Relationships and Sketching Tools
  • Sketching rectangles
  • Creating arcs in a sketch
  • Drawing splines in a sketch
  • Sketching polygons
5. Sketch-Editing Tools
  • Trimming and extending portions of a sketch
  • Creating offset geometry
  • Moving, copying, and rotating elements
  • Erasing, undoing, and redoing actions
  • Mirroring part of a sketch
  • Creating repeating patterns in a sketch
  • Using construction lines to place features with precision
6. Reference Geometry
  • Working with planes
  • Placing and using axes
  • Working with the coordinate system and individual points
7. Building 3D Geometry
  • Extruding a sketch into a 3D object
  • Using Revolve to create 3D parts around a circular axis
  • Using Loft to create a complex shape
  • Refining a loft shape with guide curves
  • Using Sweep to create wire and pipe shapes
8. Removing Material
  • Using Extruded Cut to trim parts of a 3D object
  • Trimming with the revolve cut
  • Trimming with the loft cut
  • Trimming with the sweep cut
9. Refining Geometry
  • Using fillets and chamfers to create smooth or angled corners
  • Creating repeating rectangular patterns
  • Creating repeating circular patterns
  • Mirroring objects
  • Creating hollow objects with Shell and Draft
10. Blocks
  • Working with reusable sketches using blocks
  • Creating blocks
  • Designing with blocks
11. Assembly: Putting it All Together
  • Understanding the tools for beginning a new assembly
  • Identifying steps in creating an assembly
  • Mating parts together in an assembly
  • Matching part sizes accurately in the parametric prototyping environment
  • Working with subassemblies
  • Patterning in assemblies
  • Downloading pre-made parts from the Internet
  • Working with pre-made parts bundled with SOLIDWORKS Professional and SOLIDWORKS Premium
12. Advanced Mates
  • Mating parts with coincident, parallel, and distance mates
  • Mating parts with tangent and width mates
  • Mating parts along a path
  • Mating parts by aligning planes
13. Hole Wizard
  • Getting started with the Hole Wizard
  • Understanding hole types and standards
  • Positioning holes in layout sketches
14. In-Context Modeling
  • Linking sketches to other parts
  • Linking to layout sketches
  • Using the Hole Wizard in context
15. Creating Threaded Parts
  • Calculating values for creating a threaded part
  • Using a helix sweep path to create a thread
  • Understanding internal and external threads
16. Equations and Design Tables
  • Using equations in refining sketching
  • Working with complex calculations
  • Integrating Microsoft Excel to manage design tables
  • Making assemblies using part configurations
17. Part Drawings
  • Working with drawing templates
  • Setting up drawing options and sheet properties
  • Choosing the correct projection angle: first angle vs. third angle
  • Adding model views to a drawing
18. Adding Dimension Notations to a Drawing
  • Creating general dimension notations
  • Creating chain and ordinate dimensions
  • Dimensioning holes and curved features
  • Applying auto dimensions
19. Adding General Annotations
  • Creating hole callouts
  • Adding center marks and centerlines to a drawing
  • Adding item notes
  • Drawing revisions
20. Assembly Drawings
  • Adding assemblies to drawings
  • Including a bill of materials
  • Adding a title block and sheet properties to an assembly drawing
  • Building an exploded view for an assembly drawing
  • Including part balloons in an assembly drawing
21. Rendering
  • Rendering an image of a part or an assembly
Conclusion
  • Next steps

Taught by

Gabriel Corbett

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