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LinkedIn Learning

Synchro Essential Training

via LinkedIn Learning

Overview

Use Synchro for virtual design and construction (VDC). Learn how to visualize models, schedule tasks, and manage projects more efficiently with Synchro.

Virtual design and construction (VDC) is changing the way projects are built. This course teaches leading industry software, Synchro, to help you implement this new direction in your architecture and engineering projects—improving quality, safety, and productivity while reducing costs.

Brian Myers focuses on the major features of Synchro for project management, animation, and presentation. Learn how to import scheduling and model data, schedule tasks and visualize them with Gantt charts, track progress, and even create animations based on tasks. Brian also shows how to export your work to paper, PDF, and image and video files. Start watching to find out how Synchro unifies the process of BIM and scheduling for more insight and control at every stage of construction.

Syllabus

Introduction
  • Welcome
  • Using the exercise files
1. Getting Started
  • Customizing the workspace
  • Discovering the screen layout
  • Opening a project
  • 3D window navigation
  • Using the view cube
  • Setting up Auto Save
2. Importing
  • Supported file formats
  • Preparing 3D models for import
  • Importing 3D files
  • Importing a schedule from Microsoft Project
3. Tasks
  • Creating tasks manually
  • Editing task duration
  • Linking objects to tasks
  • Assigning objects to multiple tasks
  • Which task an object is assigned to
  • Selecting resources assigned to a task
4. Selecting, Viewing, and Grouping Resources
  • Selecting objects
  • Creating 3D sets of objects
  • Grouping objects within a resource
  • Creating auto-matching rules
  • Viewing the model with system use profiles
  • Creating your own custom use profiles
  • Creating cutting planes
  • Saving your views with viewpoints
5. Scheduling
  • Formatting the date display
  • Understanding Focus Time and Data Date
  • Working with the Gantt display
  • Model-based scheduling
  • Creating a baseline
  • Baseline vs. actual
  • Synchronizing a schedule
6. Objects and Animations
  • Adding equipment to a project
  • Copying and pasting objects
  • Moving and rotating objects
  • Snapping to elements with the Manipulator
  • Resource appearance profile for equipment
  • Creating a textured pane
  • Creating 3D objects
  • Adjusting 3D object properties
  • Adding user fields
  • Creating an animation
  • Setting up Turntable interpolation
  • Creating 3D paths
  • Synchronizing 3D objects
7. Subdividing Objects
  • Subdividing by slice
  • Subdividing multiple objects
  • Subdividing by user slice
8. Exporting Information
  • Printing from Synchro
  • Exporting to FBX
  • Exporting to 3D PDF
  • Saving images
  • Exporting to AVI
Conclusion
  • Next steps

Taught by

Brian Myers

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