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LinkedIn Learning

Unity 4: 2D Essential Training

via LinkedIn Learning

Overview

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Learn how to build a 2D game with players, obstacles, formidable enemies, and multiple levels with Unity.

Syllabus

Introduction
  • Welcome
  • Using the exercise files
1. Getting Started with Unity
  • How to use the IDE
  • Introducing scripts in Unity
  • Understanding data structures
  • Working with properties and methods
2. Working with Sprites
  • Importing sprites
  • Cutting up sprite sheets
  • Cutting up additional sprites
  • Building animations
3. Creating a Player
  • Creating a player prefab
  • Adding collision to the player
  • Moving left and right
  • Moving up
  • Creating a controller class
  • Changing animations on the player
  • Connecting up jet animations
  • Cleaning up the player
4. Interactive Objects
  • Creating collectable objects
  • Randomly selecting sprites
  • Creating a push block
  • Creating switches
  • Creating a door and code
  • Creating the door trigger
  • Connecting the obstacles together
  • Creating gizmos
  • Deadly obstacles
  • Exploding the player
5. Aliens and AI
  • Creating aliens that walk
  • Keeping aliens on the platform
  • Making aliens attack
  • Animation-based attack trigger
  • Enabling aliens to shoot
  • Working with alien projectiles
6. Making a Level
  • Building a level
  • Setting up the camera
  • Populating the level
  • Lighting effects
7. Working with Sound
  • Playing 3D sounds
  • Playing 2D sounds
  • Cleaning up sounds
8. Managing Scenes
  • Creating a splash screen
  • Switching between scenes
  • Exiting and resetting levels
  • Adding a level timer limit
  • Displaying the time-limit bar
9. Publishing Basics
  • Publishing overview
Conclusion
  • Next steps

Taught by

Jesse Freeman

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