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LinkedIn Learning

Unity 5: 2D Building an Adventure Game

via LinkedIn Learning

Overview

Create your own 2D action adventure game for any target platform with Unity 5.

Syllabus

Introduction
  • Welcome
  • What you should know
  • Using the exercise files
1. Working with Sprites
  • Set up the project
  • Optimize sprites
  • Optimize draw calls
  • Cut up spritesheets
2. Working with Animations
  • Build animations
  • Animation timeline
  • Create player animations
  • Change animations on the player
3. Creating a Player
  • Create a player prefab
  • Add collision to the player
  • Clean up the player
4. Moving the Player
  • Move the player left and right
  • Enable flying
  • Controller class
  • Connect animations
5. Building a Level
  • Camera
  • Create a simple map
6. Interactive Objects
  • Create collectible objects
  • Random sprite
  • Deadly obstacles
  • Create debris
  • Spawn debris
7. Alien and AI
  • Aliens that walk
  • Turnaround at walls
  • Keep aliens on platform
  • Clean up the alien AI
8. Managing Scenes
  • Create a splash screen
  • Animate the splash screen
  • Switch between scenes
Conclusion
  • Next steps

Taught by

Jesse Freeman

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