Create your own 2D action adventure game for any target platform with Unity 5.
Overview
Syllabus
Introduction
- Welcome
- What you should know
- Using the exercise files
- Set up the project
- Optimize sprites
- Optimize draw calls
- Cut up spritesheets
- Build animations
- Animation timeline
- Create player animations
- Change animations on the player
- Create a player prefab
- Add collision to the player
- Clean up the player
- Move the player left and right
- Enable flying
- Controller class
- Connect animations
- Camera
- Create a simple map
- Create collectible objects
- Random sprite
- Deadly obstacles
- Create debris
- Spawn debris
- Aliens that walk
- Turnaround at walls
- Keep aliens on platform
- Clean up the alien AI
- Create a splash screen
- Animate the splash screen
- Switch between scenes
- Next steps
Taught by
Jesse Freeman