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LinkedIn Learning

Unity 5: 2D Level Design

via LinkedIn Learning

Overview

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Learn the basics of level design in Unity 5 2D, including building puzzles, monsters, collisions, gizmos, and enhanced menus.

Syllabus

Introduction
  • Welcome
  • What you need to know
  • How to use the exercise files
1. Setting Up the Project
  • Import new assets
  • Reconnect the scenes
2. The Map Editor
  • Build a level
  • Add collisions
  • Add layer order
  • Add layers
  • Design a simple level
  • Populate the level
3. Doors
  • Create a door
  • The door's logic
  • Code door animation events
  • Trigger the door
4. Switches
  • Create switches
  • Switch collision trigger
  • Use the switch
  • Create gizmos
  • Create a push block
5. More Enemies
  • Aliens that attack
  • Animation-based attack trigger
  • Aliens that shoot projectiles
  • Alien projectile simple
6. UI
  • Create an air meter
  • Wire up the air meter
Conclusion
  • Next steps

Taught by

Jesse Freeman

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