Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

LinkedIn Learning

Unity 5: 2D Optimizing Graphics

via LinkedIn Learning

Overview

Prepare for a new career with $100 off Coursera Plus
Gear up for jobs in high-demand fields: data analytics, digital marketing, and more.
Learn how to use Unity 5's tools to improve the performance of your 2D graphics by optimizing draw calls to the CPU.

Faster graphics make better video games. Learn how to use Unity 5's tools to improve the performance of your 2D graphics by optimizing draw calls to the CPU. These tutorials from expert game developer Jesse Freeman cover analyzing your graphics with the Profiler, viewing individual draw calls with the Frame Debugger, and optimizing textures and the UI layout of your game to improve rendering times and performance during gameplay.

Syllabus

Introduction
  • Welcome
1. Optimizing 2D Graphics
  • Using the profiler
  • Watching memory usage
  • Understanding rendering
  • Camera optimizations
  • The Frame Debugger
  • Unity's Sprite Packer
  • Understanding texture compression
  • Understanding sprites vs sprite sheet rendering
  • Sprite to Unity workflow
  • Using external TexturePacker tools
Conclusion
  • Next steps

Taught by

Jesse Freeman

Reviews

Start your review of Unity 5: 2D Optimizing Graphics

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.