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LinkedIn Learning

Unity 5: Build a Character Dialogue System

via LinkedIn Learning

Overview

Learn how to build and implement narrative-driven games through a comprehensive narrative management system.

Syllabus

Introduction
  • Welcome
  • What you should know
  • Using the exercise files
1. Narrative Game Design Primer
  • Keep empathy in mind
  • Foster engagement
  • Emotional investment
2. Project Setup
  • Start the project from scratch
  • Import the LitJSON library
  • Use Texture Packer
3. Import Assets from External Resources
  • Use interfaces
  • The Atlas Manager
  • Set up the Master Manager
  • Write the JSON file
  • Create the narrative event class
  • Create the JsonFactory
  • Finish the JsonFactory
4. Build a GUI Animation System
  • Our first canvas
  • Panel configuration
  • Add animations
  • The Animation Manager
5. Assemble the Narrative System
  • Write the Panel Manager
  • Finish the Panel Manager
  • Add player input
  • Finishing touches
Conclusion
  • Next steps

Taught by

Harrison Ferrone

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