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LinkedIn Learning

Unity: AR Visualization 03 Complex Interactivity

via LinkedIn Learning

Overview

Syllabus

Introduction
  • Creating collaborative AR experiences
  • What you should know
  • Using the exercise files
1. Overview
  • The power of sharing visual information
2. Syncing Space
  • Overview of the tracker solution
  • Creating a reference image
  • The tracked image manager
  • Accessing the tracked image manager
  • AR app in action
3. Take Note: Adding Note Functionality
  • Overview of the note system
  • Adding the button to the in-world UI
  • Making the note data structure
  • Making the note UI objects
  • Making the Part UI Note script
  • Integrating the Part UI Note
  • Adding notes to the in-world UI
  • Capturing the note with the keyboard
  • AR app in action
4. Adding Notes to the Save Data
  • Adding notes to the data structure
  • Saving notes
  • Loading notes
5. Welcome to the Data Stream
  • How to share your data
  • Getting access to PlayerIO
  • Installing the PlayerIO SDK
6. Syncing Data with PlayerIO
  • Create sync UI, state, and methods
  • Creating your network manager
  • Connecting to PlayerIO
  • Starting a multiplayer connection
  • Testing your multiplayer connection
  • Creating a message handler
  • Processing the join message
  • Working with world state
  • Sending hide messages
  • Making your parts relative
  • Syncing movement
  • Syncing the addition of notes
  • Syncing the deletion of notes
  • AR app in action
Conclusion
  • Next steps

Taught by

Roger Miller

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