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LinkedIn Learning

Unity Medical Visualization: 01 Preparation and Design

via LinkedIn Learning

Overview

Learn how to use Unity to build an interactive 3D visualization of the human heart. Part 01 covers asset import, scene and level design, interactivity, and post-processing effects.

Unity isn’t just for games. The powerful 3D engine can be used to created educational assets, like the medical visualization featured in this three-part series: an animated 3D human heart. In the first course of the series, instructor Alan Thorn shows how to plan and design this interactive 3D project, covering aspects such as asset management, scene and level design, lighting, user experience, and post processing. Learn how to use the Unity universal render pipeline, import and configure mesh assets, and use Cinemachine and scripts behaviors to add meaningful interactivity.

Syllabus

Introduction
  • Introducing medical visualization
  • Exercise files
1. Asset Management
  • Create a new project
  • Importing assets into Unity
  • Configuring assets
  • Optimizing the scene
2. Scene Design
  • Preparing for the project
  • Getting started with scene design
  • Building scene lighting
  • Completing the lighting
3. User Experience
  • Creating notices and pop-ups
  • Creating interactables and UIs
  • Working with UI text
  • Camera stacking
4. Post-Processing
  • Enabling post-processing
  • Adding bloom and film grain
  • Refining effects
  • Completing effects
Conclusion
  • Next steps

Taught by

Alan Thorn

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