UX Design for Developers
Overview
Learn how to create intuitive, elegant UX designs that delight users. Discover an entry point to the principles and process of UX design for typical business apps.
Interested in adding UX design to your professional tool kit? In this course, Billy Hollis provides developers with an entry point to the principles and process of UX design for typical business apps. Billy begins by going over the state of business applications today, as well as what a well-designed business app looks like. Next, he digs into design principles, discussing how to leverage the human visual system to help users intuitively see what they need. He also goes over the visual and cognitive problems with crowded screens, presenting alternatives that can help you deal with cluttered interfaces. Plus, learn how to refine your ideas using storyboarding. Upon wrapping up this course, you'll be ready to start creating your own intuitive, elegant UX designs that delight users.
Interested in adding UX design to your professional tool kit? In this course, Billy Hollis provides developers with an entry point to the principles and process of UX design for typical business apps. Billy begins by going over the state of business applications today, as well as what a well-designed business app looks like. Next, he digs into design principles, discussing how to leverage the human visual system to help users intuitively see what they need. He also goes over the visual and cognitive problems with crowded screens, presenting alternatives that can help you deal with cluttered interfaces. Plus, learn how to refine your ideas using storyboarding. Upon wrapping up this course, you'll be ready to start creating your own intuitive, elegant UX designs that delight users.
Syllabus
Introduction
- Add UX design to your talent stack
- How this course will work
- You're already a UX designer
- The need for innovative designs
- Leveraging new technology
- A well-designed app example
- The value of good UX design
- Obstacles to good design
- Starting on the UX path
- Example of a design principle
- Design principles: Based in the human brain
- Design principles in context
- Cognitive design principles
- Design principles in the real world
- Why crowded screens are bad
- How to declutter crowded screens
- Bringing it all together
- Building a design team
- Business needs: Why are you redesigning this app?
- Business needs: $100 exercise
- Choosing users to observe
- How to observe users in the wild
- Questions to ask users
- Static vs. dynamic
- Recording and analyzing user observations
- Observation exercise
- Creating your punch list of design tasks
- Sketching is the core technique
- Innovation and ideation
- Embracing constraints for multiple design solutions
- Storyboarding
- Types of storyboards
- Media for storyboards
- Storyboarding evaluation
- Storyboarding exercise
- Beyond storyboarding: Wireframing and illustration
- Prototyping
- Evaluation phase
- Types of design projects
- Dealing with status quo bias
- Be bold
- Breaking free from the past
- The shapes exercise
- Seeing the world with new eyes
- Dealing with conflict in design evaluation
- The economics of UX design
- Aesthetics: Reaching an acceptable threshold
- When to use a professional designer and how to find one
- Next steps
Taught by
Billy Hollis
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