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LinkedIn Learning

VFX Keying: Master Course

via LinkedIn Learning

Overview

Take a deep dive into keying for visual effects in NUKE. Learn about green-screen, blue-screen, luma, and saturation keys; spill suppression; color correction; and edge refinement.

Syllabus

Introduction
  • Welcome
  • Exercise files
1. Keying Workflows
  • A look at different keying workflows
  • Creating an uber key
  • The nature of grain and noise
  • Green-screen vs. blue-screen keying
  • Which keyer is best?
2. Pre-Processing the Green Screen
  • Step 1: Analyze the clip
  • How to manage grain and noise
  • Pre-processing the clip for the keyer
  • Screen-correction workflow
  • Tips on adjusting the IBKColor node
  • How the IBKColor assist works
  • Building a clean plate from a clip
  • Building a clean plate without an IBK node
  • Working with a real clean plate
  • Retaining shadows with screen corrections
  • Stack IBKColor nodes for cleaner clean plates
  • Good (and bad) tracking markers
  • Tracking marker removal techniques
  • Removing tracking markers with screen correction
3. Other Types of Keys
  • Unleashing the power of your luma keys
  • How to make even more powerful luma keys
  • Keying on hue
  • Keying on saturation
  • Discovering NUKE's hidden chroma keyer
  • Keying with just one channel
  • How to create a color difference key
  • How to create a texture key
4. Building the Uber Key
  • How to cut and paste keys together
  • Which math operation to use and when
  • Assisting the keyer with additional keys
  • Using garbage mattes to save time
  • Creating core mattes for solid keys
5. Spill Suppression
  • What is spill?
  • How spill suppression works
  • Spill suppression with the Hue Correct node
  • Spill suppression with gizmos
  • How to prevent despill artifacts
  • How to fix despill artifacts
  • Adjusting the spill luminance and color
  • Steve Wright's adaptive despill
6. Compositing Techniques
  • The classic Premultiply > Merge over
  • Improving edges with an AddMix comp
  • How to do a soft comp/hard comp
  • The processed foreground technique
  • Adding edge detail with an additive keyer
7. Color Correcting
  • Effects of color correction on pixels and pictures
  • The Grade node vs. the ColorCorrect node
  • Premultiply and unpremultiply
  • How to match grade two clips
  • Color match keyed layers workflow
8. Workflow Examples
  • Compositing keyer outputs
  • The basic uber key composite
  • Soft key/hard key with luminance adjusted despill
  • Uber key with split soft key and split despill
  • Uber key with the additive keyer
  • Screen correction with adaptive despill
  • Screen correction with a processed background
9. Sweetening the Comp
  • How to apply light wrap to your comp
  • When to use edge blending
  • Adding interactive lighting
  • Animating the interactive lighting
  • Easy ways to synthesize shadows
  • How to QA your comp
10. Fixing Edge Problems
  • Sculpting your key edges
  • Recoloring the RGB edges
  • Replacing discolored edges: Theory
  • Replacing discolored edges: Practice
11. Special Keying Solutions
  • How to add more hair detail
  • The special case of keying blond hair
  • Keying for more semitransparency
  • Techniques for better motion blur
  • How to retain all of the depth of field
  • Special keying techniques for smoke
  • Extra special keying techniques for fire
  • How to key a cloud out of the sky
  • Keying reflections off of glass techniques
  • How to cope with bad video
12. Appendix: Keyer Tutorials
  • About the Keyer Tutorials appendix
  • KEYLIGHT: Setting up a basic composite
  • KEYLIGHT: Masking, fine-tuning, and spill suppression
  • KEYLIGHT: Viewing status and multipass keying
  • Primatte: Basic keying and spill suppression
  • Primatte: Matte refinement and edge detail
  • Primatte: Auto-Compute and advanced spill suppression
  • Primatte: New features in Primatte V
  • IBK keyer: Keying and compositing
  • Ultimatte: Basic setup
  • Ultimatte: Overall workflow
  • Ultimatte: Matte tools and shadows
  • Ultimatte: Spill suppression

Taught by

Steve Wright

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