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Microsoft

Minecraft Education: Teacher Academy

Microsoft via Microsoft Learn

Overview

  • Module 1: In this module we will explore how Minecraft: Education Edition supports teaching and learning through a game-based interface that promotes creativity, collaboration, and problem-solving in an immersive environment where the only limit is the learner’s imagination.
  • In this module, you will:

    • "Explain how Minecraft: Education Edition supports students in collaborating,creating, and thinking critically."
    • Identify the benefits of game-based learning when crafting learningexperiences for students.
    • "Connect content standards and Minecraft: Education Edition to developinglearning opportunities in the classroom."

    ISTE Standards for Educators:

    • Educator - Designer
    • Educator - Facilitator
    • Leaders - Empowering Leader

    UNESCO Standards for Educators:

    • Curriculum and Assessment
    • Pedagogy
    • Teacher Professional Learning
  • Module 2: This module introduces the basics of Minecraft: Education Edition. Start exploring the in-game features to understand and experience game settings, movement, and placing and breaking blocks prior to using Minecraft: Education Edition with your students.
  • In this module, you will:

    • "Explore the essentials needed to begin using Minecraft: Education Edition,including downloading and signing in to Minecraft: Education Edition."
    • Understand game settings that support the new user.
    • Customize game skins.
    • Move, place, and destroy blocks in a Minecraft flat world.

    ISTE Standards for Educators:

    • Educator - Facilitator
    • Educator - Leader
    • Leaders - Empowering Leader

    UNESCO Standards for Educators:

    • Curriculum and Assessment
    • Pedagogy
    • Teacher Professional Learning
  • Module 3: This module guides educators in using Minecraft: Education Edition features to help manage their classrooms. These features and settings allow educators to make necessary adjustments to control the game in individual learning environments, and to settings that may be required by a specific lesson, learning objective, or in supporting a student-centered environment.
  • In this module, you will:

    • Identify key features of world management and classroom settings.
    • Use the features files, download, import, and export worlds to support worldmanagement within lessons.
    • Share worlds to Teams, Google Classroom, with a URL link.
    • Use classroom settings.

    ISTE Standards for Educators:

    • Educator - Facilitator
    • Educator - Leader
    • Leaders - Empowering Leader

    UNESCO Standards for Educators:

    • Curriculum and Assessment
    • Pedagogy
    • Teacher Professional Learning
  • Module 4: This module explores how Minecraft: Education Edition supports teaching and learning through an interface that allows for assessment and feedback of content knowledge and 21st century skills by educators and students.
  • In this module, you will:

    • Identify options for sharing in-game worlds with students.
    • "Share a Minecraft: Education Edition world to Teams."
    • "Create a Minecraft: Education Edition Assignment in Teams."
    • Use the in-game features Camera, Portfolio, Book & Quill, Chalkboards, andNPCs as tools for assessment and feedback
    • "Reflect on learning goals connected to Minecraft: Education Edition."

    ISTE Standards for Educators:

    • Educator - Facilitator
    • Educator - Leader
    • Leaders - Empowering Leader

    UNESCO Standards for Educators:

    • Curriculum and Assessment
    • Pedagogy
    • Teacher Professional Learning
  • Module 5: In this module, we will explore how Minecraft: Education Edition supports teaching and learning through an interface that engages students' creativity and strengthens 21st century skills with easy-to-implement activities for the classroom.
  • In this module, you will:

    • Bring student creativity to the classroom by using the Classroom BuildChallenge.
    • "Build and create in Minecraft: Education Edition to meet a learning goal andcomplete a challenge task."

    ISTE Standards for Educators:

    • Educator - Designer
    • Educator - Facilitator
    • Leaders - Empowering Leader

    UNESCO Standards for Educators:

    • Curriculum and Assessment
    • Pedagogy
    • Teacher Professional Learning
  • Module 6: This module is designed to guide educators to experience how Minecraft: Education Edition supports standards aligned learning and provides in-game lesson plans and worlds to get started. These lesson plans can be used to provide ideas on how Minecraft: Education Edition can support specific learning outcomes. They can also be modified and adjusted to ensure relevancy to your learners in ways that might not otherwise be possible.
  • In this module, you will:

    • "Examine standards-aligned lessons and how Minecraft: Education Editionsupports application within content."
    • Open, navigate, and create in a world connected to content.
    • Apply visual, spatial, and logical thinking to show understanding of thelesson learning objectives.
    • "Locate and experience a lesson that allows learners to articulate and showtheir understanding through Minecraft: Education Edition using authenticstudent agency."

    ISTE Standards for Educators:

    • Educator - Facilitator
    • Educator - Leader
    • Leaders - Empowering Leader

    UNESCO Standards for Educators:

    • Curriculum and Assessment
    • Pedagogy
    • Teacher Professional Learning
  • Module 7: Minecraft: Education Edition encourages communication, creativity, and collaboration both on and offline. Collaborative Gameplay allows groups to be immersed in the virtual world of Minecraft: Education Edition while collaboratively planning and constructing. In this module, we will explore the power of multiplayer lessons and activities with Minecraft: Education Edition.
  • In this module, you will:

    • Set up and join a multiplayer world.
    • Understand planning and building in a Minecraft world.
    • Apply 21st century skills to Minecraft allowing for collaboration, creativity,and communication.

    ISTE Standards for Educators:

    • Educator - Facilitator
    • Educator - Leader
    • Leaders - Empowering Leader

    UNESCO Standards for Educators:

    • Curriculum and Assessment
    • Pedagogy
    • Teacher Professional Learning
  • Module 8: In this module, participants are introduced to the process of building a structure for using Minecraft: Education Edition within their learning environments and with their students.
  • In this module, you will:

    • "Explore best practices in applying Minecraft: Education Edition to theirlearning environment."
    • Understand what is involved in pre-planning with IT departments for successfulimplementation.
    • "Set up student access for a smooth launch with Minecraft: Education Editionin the classroom."
    • "Understand and implement the first lesson: Creative exploration withMinecraft: Education Edition."
    • "Understand and implement the second lesson, Digital citizenship withMinecraft: Education Edition."

    ISTE Standards for Educators:

    • Educator - Facilitator
    • Educator - Leader
    • Leaders - Empowering Leader

    UNESCO Standards for Educators:

    • Curriculum and Assessment
    • Pedagogy
    • Teacher Professional Learning
  • Module 9: Minecraft: Education Edition encourages communication, creativity, and collaboration on and offline. This module is designed to teach participants about Minecraft’s computer science applications for all ages including Code Builder, Hour of Code and Computer Science Resources.
  • In this module, you will:

    • "Explain how to move between Minecraft: Education Edition and Code Builder."
    • "Complete selected tutorial activities to explore understanding of coding inMinecraft: Education Edition."
    • Manipulate your own code to create/modify a unique result in any one of theAgent coding activities.

    ISTE Standards for Educators:

    • Educator - Facilitator
    • Educator - Leader
    • Leaders - Empowering Leader

    UNESCO Standards for Educators:

    • Curriculum and Assessment
    • Pedagogy
    • Teacher Professional Learning
  • Module 10: This module is designed to guide educators to better understand the Chemistry and Science functionality in Minecraft: Education Edition and how the game supports inquiry and curiosity for all students.
  • In this module, you will:

    • Use the Element Constructor to build as many as 118 elements from the PeriodicTable based on the number of protons, neutrons, and electrons in each element.
    • Use the Compound Creator to combine elements into as many as 30 compounds andthen use the Lab Table to create additional Minecraft items.
    • Reduce blocks to their component elements with the Material Reducer.
    • Use the provided Educator Lab book as a guide to the chemistry craftingexercises.
    • "Locate and download additional chemistry (and related) science lessons fromthe Minecraft: Education Edition site."

    ISTE Standards for Educators:

    • Educator - Facilitator
    • Educator - Leader
    • Leaders - Empowering Leader

    UNESCO Standards for Educators:

    • Curriculum and Assessment
    • Pedagogy
    • Teacher Professional Learning
  • Module 11: Redstone connects you to engineering practices students use in Minecraft. Explore what redstone is, see examples of classroom use, and practice with an in-game tutorial.
  • In this module, you will:

    • "Explain the basics of redstone in Minecraft: Education Edition."
    • "Use redstone in a lesson in Minecraft: Education Edition."
    • Complete an in-game redstone tutorial.

    ISTE Standards for Educators:

    • Educator - Facilitator
    • Educator - Leader
    • Leaders - Empowering Leader

    UNESCO Standards for Educators:

    • Curriculum and Assessment
    • Pedagogy
    • Teacher Professional Learning

Syllabus

  • Module 1: Minecraft: Education Edition: Introduction to game-based learning
    • Overview
    • Get started
    • Why Minecraft in the classroom?
    • What are the benefits of game-based learning
    • How educators can use Minecraft in the classroom
    • Reflection
    • Knowledge check
    • Summary
  • Module 2: Minecraft learn to play: Placing first blocks
    • Overview
    • Download Minecraft: Education Edition
    • Signing in to Minecraft: Education Edition
    • Change skins to personalize game play
    • Using game settings to personalize game play
    • Anatomy of the game screen
    • Place first blocks
    • Practice new skills with in-game tutorials
    • Reflection
    • Knowledge check
    • Summary
  • Module 3: Minecraft learn to play: World and game management
    • Overview
    • Introduction to and downloading world files 
    • Basics of world files and importing
    • Export world files 
    • Share worlds to Teams, Google Classroom, and with a URL link
    • Classroom settings 
    • Reflection
    • Knowledge check
    • Summary
  • Module 4: Minecraft learn to play: Assessment and feedback tools
    • Introduction
    • Sharing Minecraft: Education Edition worlds with students
    • Introduction to assessment & feedback tools
    • Minecraft: Education Edition: Camera & Portfolio
    • Minecraft: Education Edition: Book & Quill
    • Practice new skills: Camera, Portfolio and Book & Quill
    • Minecraft: Education Edition: Chalkboards
    • Practice new skills: Chalkboards
    • Minecraft: Education Edition: Resource Link button
    • Minecraft: Education Edition: NPCs
    • Practice new skills: NPCs
    • Minecraft learn to play: NPC commands (Optional)
    • Reflection
    • Knowledge check
    • Summary
  • Module 5: Minecraft learn to play: Classroom Build Challenges
    • Overview
    • What are Classroom Build Challenges?
    • How to use Classroom Build Challenges
    • Practice new skills: Application in your classroom
    • Reflection
    • Knowledge check
    • Summary
  • Module 6: Minecraft apply in the classroom: Lesson Simulation
    • Introduction
    • Explore application within content 
    • Experience a lesson
    • Choose and review
    • Reflection
    • Knowledge check
    • Summary
  • Module 7: Minecraft apply in the classroom: Collaborative Gameplay
    • Introduction
    • Introduction to Collaborative Gameplay
    • How to use Multiplayer in your classroom
    • Roles of Collaborative Gameplay in Minecraft: Education Edition
    • Class management with Collaborative Gameplay
    • Host a multiplayer world in Minecraft: Education Edition
    • Join a multiplayer world in Minecraft: Education Edition
    • Minecraft: Education Edition: Experience virtual Collaborative Gameplay
    • Manage world files with Collaborative Gameplay in Minecraft: Education Edition
    • Reflection
    • Knowledge check
    • Summary
  • Module 8: Minecraft apply in the classroom: Classroom readiness
    • Overview
    • Best practices for classroom use
    • Technical set up
    • Checking student access
    • Classroom lesson 1 - Creative exploration
    • Classroom lesson 2- Digital citizenship
    • Reflection
    • Knowledge check
    • Summary
  • Module 9: Minecraft apply and enrich: Introduction to coding
    • Overview
    • Why code?
    • Get started by launching Code Builder
    • Code with Code Builder
    • Hour of Code
    • Introduction to computer science (optional)
    • Reflection
    • Knowledge check
    • Summary
  • Module 10: Minecraft apply and enrich: Chemistry
    • Introduction
    • Why chemistry in Minecraft?
    • Experience the chemistry tutorial
    • Introduction to the Lab Journal
    • Independent practice
    • Explore lesson plans with chemistry
    • Reflection
    • Knowledge check
    • Summary
  • Module 11: Minecraft apply and enrich: Redstone engineering
    • Introduction
    • What is redstone?
    • Redstone basics
    • How can redstone be used in the classroom?
    • Reflection
    • Knowledge check
    • Summary

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