Texturing Game Characters in Substance Painter
via Pluralsight
Overview
Unlock your creative potential by texturing game character models in Substance Painter!
Texturing is a mandatory step in the creation of most types of game assets. The artist responsible for texturing an asset gives it a coat of paint that defines each of its surfaces telling the audience what it looks like and what its made out of. In this course, Texturing Game Characters in Substance Painter, you will dive into the process of painting textures for a multi-material game character that is bound for Unity using Substance Painter. First, you will walk through the texturing process step-by-step until every piece has been painted. Then, you will learn about powerful features in Substance Painter like map baking, Smart Materials, and generators. By the end of this course, you will unlock your creative potential for texturing models for games. Required Software: Substance Painter 2017.4.2, Maya 2018.
Topics:
Texturing is a mandatory step in the creation of most types of game assets. The artist responsible for texturing an asset gives it a coat of paint that defines each of its surfaces telling the audience what it looks like and what its made out of. In this course, Texturing Game Characters in Substance Painter, you will dive into the process of painting textures for a multi-material game character that is bound for Unity using Substance Painter. First, you will walk through the texturing process step-by-step until every piece has been painted. Then, you will learn about powerful features in Substance Painter like map baking, Smart Materials, and generators. By the end of this course, you will unlock your creative potential for texturing models for games. Required Software: Substance Painter 2017.4.2, Maya 2018.
Topics:
- Course Overview
- Project Setup and Map Baking
- Texturing the Character’s Hair
- Texturing the Character’s Clothing
- Texturing the Character’s Armor and Accessories
- Texturing the Character’s Body
Taught by
Eddie Russell
Related Courses
-
UV Mapping Game Characters in Maya
-
Unity: Build A Complete 2D Game From Start to Finish
-
Create 3D Game Characters: No modeling or rigging required
-
Combat Knife 3D Game Asset in Blender and Substance Painter
-
Building Interactive 3D Characters and Social VR
University of London International Programmes, Goldsmiths, University of London
-
Blender and Substance Painter: Architectural Visualization
Reviews
0.0 rating, based on 0 reviews