Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

Pluralsight

FBX Workflows for Blender to Unity

via Pluralsight

Overview

Learn to harness the power of Blender and prep your assets to use in Unity

Often when people begin learning Unity, they reach a point where they need to create 3D assets of their own. Starting out, this can involve an unexpected financial commitment, coupled with a new learning curve. Blender is a modern, open-source, free-to-use 3D Modeling and Animation program that utilizes similar asset pipelines to programs such as Maya and 3DSMax. This course will take you through the essential pipeline you’d find going from any 3D modeling software to a game engine. By the end of the course, you’ll know how to create a hard-surface model in Blender, unwrap it for texturing, apply materials, set up its hierarchy and animate it. Finally, you’ll send it all to Unity where it can be prepared for interactivity and real-time rendering. Required Software: Blender 2.8 Unity 2019.1

Taught by

Shane Whelan

Reviews

3.5 rating at Pluralsight based on 15 ratings

Start your review of FBX Workflows for Blender to Unity

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.